
Portfolio
15+ years of high-impact full-stack, mobile, and web projects. Here are some of the highlights!
Client
Alchemical Bytes, LLC
Platforms
Web
Year
2024 - Current
CraftyCuts.ai
AI-Powered Design Platform for Crafters
I led CraftyCuts.ai from idea to revenue in under four months, building and launching a full-stack AI-powered design platform that attracted paying subscribers and engaged a niche creative market.
By combining technical expertise, product ownership, and strategic marketing, I created a seamless experience that automated complex design tasks for cutting machine users. My work spanned backend architecture, frontend design, and growth marketing—demonstrating CTO-level leadership, creative problem-solving, and a strong ability to drive real impact through technology.
Launched from concept to revenue in 4 months, acquiring first subscribers through targeted marketing and lean product development.
Built full-stack platform solo, combining generative AI, image processing, and vector output to automate template creation for Cricut users.
Architected backend with Fastify, PostgreSQL, Redis, Meilisearch, and MongoDB, hosted on DigitalOcean and integrated with Amazon Bedrock, OpenAI, and Backblaze B2.
Designed sleek frontend using Next.js, deployed on Vercel, with responsive UI/UX optimized for a non-technical crafting audience.
Integrated Stripe for payments, Clerk for auth, and Brevo for email marketing automation, creating a smooth onboarding and retention experience.
Led growth marketing efforts, including Facebook Ads, Pixel tracking, and Google Analytics to monitor user funnels and reduce acquisition costs.
Owned product direction and customer feedback loops, using my soft skills to improve retention, prioritize features, and foster user engagement.
Balanced creative problem-solving with technical execution, transforming traditional crafting workflows into scalable, modern AI-powered experiences.
Demonstrated strong CTO-level leadership, blending engineering, product, design, and marketing to ship quickly and iterate based on user behavior.






Client
CoSymbolic, LLC
Platforms
iPhone & iPad
Year
2019 - Current
Imaginal Canvas
A Digital Playground for Creative Exploration
As CTO and co-founder of Imaginal Canvas, I built a unique iOS app that blends art, journaling, and psychology into a dynamic digital experience.
The app was adopted into the official curriculum of our first partner art school, becoming a core part of their art education course. From low-level graphics with Metal to full-stack development, I led the technical vision behind a tool now shaping how students learn and create through digital media.
Co-led development as CTO, partnering with visionary co-founder Alex Booth to build an innovative iOS app that blends art, psychology, journaling, and education.
Engineered a high-performance drawing engine using Metal, Core Graphics, Core Animation, and Core Haptics, delivering a tactile, immersive experience with physics-based audio and fluid visuals.
Designed a unique drawing + journaling UX that encourages symbolic expression, personal insight, and emotional exploration—used widely as a teaching tool in art schools and educational programs.
Scaled adoption in a prototypical art school, where Imaginal Canvas is now a key part of their art education curriculum and serves as a powerful social platform for self-expression and connection with other students.
Built a vibrant online sharing platform, enabling users to connect, reflect, and get inspired by one another’s creations, fostering a supportive creative community.
Led full-stack development across iOS and cloud, integrating Swift, SwiftUI, UIKit, Core Data, StoreKit, and backend services using Node.js, Express, MongoDB Atlas, and AWS/DigitalOcean.
Managed UI/UX design and prototyping, using Adobe XD and Sketch to craft an interface that’s intuitive, calming, and visually inspiring.
Produced educational and marketing media, editing promotional and tutorial videos with Adobe Premiere to drive outreach and increase classroom adoption.
Pioneered a new category of creative technology, blending therapeutic insight with high-end app design and technical excellence, showcasing deep cross-disciplinary innovation.
Demonstrated full-spectrum leadership, from low-level graphics programming to high-level product strategy, empowering students and educators with a playful, meaningful digital tool.
Client
Fetch Delivery, Inc.
Platforms
Mobile & Web
Year
2018 - 2023
Fetch Delivery
On-Demand Delivery App for Santa Fe
As Co-founder and CTO of Fetch, I helped scale the business to over $50,000 in monthly revenue within our first year by leading the development of both customer and driver iOS apps and contributing to a reliable, scalable backend infrastructure.
I played a key role in shaping the product, driving growth, and solving technical challenges in real-time delivery logistics. From iOS development to backend architecture and team collaboration, I brought a hands-on, adaptable approach that helped turn Fetch into a profitable, high-impact local delivery platform.
Co-founder and CTO, leading iOS development and contributing to backend systems to launch a full delivery platform from the ground up.
Scaled the business to over $50,000/month in revenue within the first year, driving growth through product leadership, technical innovation, and operational strategy.
Developed both customer and driver iOS apps using Swift, UIKit, Core Data, and Core Graphics, optimizing for performance, usability, and real-time delivery tracking.
Built and supported backend APIs using Node.js, Express, and MySQL, deployed on AWS and DigitalOcean for scalable, reliable performance.
Designed systems to support fast order fulfillment, including driver dispatch logic, customer notifications, and secure payment handling.
Collaborated cross-functionally with a lean dev and operations team, wearing multiple hats and solving complex challenges under tight timelines.
Led QA, performance monitoring, and iterative improvements, ensuring high uptime, smooth UX, and rapid deployment of new features.
Combined technical execution with strong leadership and adaptability, helping turn Fetch into a profitable, fast-growing local delivery solution.
Client
Solo Project
Platforms
iPhone & iPad
Year
2018
Mindflower
Generative Physics-Based Art & Audio Playground
I designed and developed Mindflower as a solo passion project—a generative, physics-based art and audio app that lets users play with motion, gravity, and sound in a rich digital landscape.
Within six months of launch, the app attracted acquisition interest from a major entertainment company, validating both its creative uniqueness and market potential.
From low-level UIKit Dynamics and Core Audio to UI/UX design, promo video production, and website launch, I led every aspect of the product, showcasing my ability to turn a bold idea into a polished, commercially viable experience.
Attracted acquisition interest from a major entertainment company within six months of launch, validating the app’s unique creative and commercial potential.
Designed and developed the entire app solo, combining physics-based UI, generative visuals, and audio feedback into a richly immersive experience.
Built using UIKit Dynamics, Core Animation, and Core Audio, allowing users to interact with gravity, repulsion, and motion in a playful, expressive environment.
Created a visually compelling UI/UX with smooth animation and sensory depth, designed in Sketch and supported by Core Graphics and Core Data.
Handled full creative production, including website design and promotional video editing using Adobe Premiere to support marketing and user onboarding.
Implemented in-app purchases with StoreKit to support monetization and premium content access.
Demonstrated strong product vision and execution, taking the project from concept to polished app with high user engagement and early commercial appeal.
Showcased creative problem-solving and technical depth, merging artistic expression with real-time interaction and cutting-edge iOS technologies.
Client
LEGO & Cause Labs, LLC
Platforms
Mobile
Year
2015
LEGO Art Maker
Creative iPhone App for Global Brand Engagement
As the sole iOS developer on LEGO Art Maker, I led the entire technical execution—translating creative ideas into a high-performing, user-friendly app that aligned with LEGO’s global brand standards.
My work directly impacted the app’s success, enabling LEGO to reach a broader audience through mobile innovation and playful, expressive experiences.
Working with just a product manager and graphic designer, I delivered a fully polished product that achieved wide adoption and helped LEGO successfully enter a new creative market.
Helped LEGO expand into a new digital market, using mobile creativity to reach users beyond traditional brick-building and into expressive, art-based play.
Sole iOS developer, owning the entire technical implementation of LEGO Art Maker from start to finish.
Collaborated closely with a product manager and graphic designer to transform early concepts into a polished, engaging mobile experience.
Delivered a high-quality, brand-compliant iOS app that met LEGO’s strict performance and design standards—earning internal praise and strong user engagement.
Contributed directly to the app’s wide adoption across global markets, supporting both educational and entertainment use cases.
Led critical technical decisions, from architecture to animation and performance optimization, ensuring a smooth and delightful user experience.
Demonstrated product ownership and technical leadership, playing a key role in helping LEGO innovate and inspire through a new digital platform.
And many more…
With over 20 years of design and development experience, I have worked on more websites and apps than I can count. Here are a few more that hold a special place in my ❤